feat: rotate table players

This commit is contained in:
2026-06-19 23:18:51 +03:30
parent 04b97ca163
commit 0c8fd22264
5 changed files with 540 additions and 297 deletions
@@ -4,6 +4,7 @@ import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:go_router/go_router.dart';
import 'package:random_avatar/random_avatar.dart';
import '../../../../core/network/ws_client.dart';
import '../../../../core/theme/app_theme.dart';
@@ -44,21 +45,32 @@ class PrivateTableScreen extends StatelessWidget {
}
}
class _LobbyView extends StatelessWidget {
class _LobbyView extends StatefulWidget {
final GameUiState state;
const _LobbyView({required this.state});
@override
State<_LobbyView> createState() => _LobbyViewState();
}
class _LobbyViewState extends State<_LobbyView> {
int _hands = 3; // تعداد دستِ انتخابیِ میزبان
void _leave() {
context.read<GameBloc>().leaveTable();
if (context.canPop()) context.pop();
}
@override
Widget build(BuildContext context) {
final state = widget.state;
final lobby = state.lobby;
final connecting = state.connection != WsStatus.connected || lobby == null;
return PopScope(
canPop: false,
onPopInvokedWithResult: (didPop, _) {
if (didPop) return;
context.read<GameBloc>().leaveTable();
if (context.canPop()) context.pop();
if (!didPop) _leave();
},
child: Scaffold(
body: GameBackground(
@@ -67,30 +79,7 @@ class _LobbyView extends StatelessWidget {
children: [
Column(
children: [
Align(
alignment: Alignment.centerRight,
child: Padding(
padding: const EdgeInsets.all(10),
child: GestureDetector(
onTap: () {
context.read<GameBloc>().leaveTable();
if (context.canPop()) context.pop();
},
child: Container(
width: 46,
height: 46,
decoration: BoxDecoration(
color: AppColors.panel,
borderRadius: BorderRadius.circular(12),
border:
Border.all(color: AppColors.gold, width: 1.5),
),
child: const Icon(Icons.arrow_back,
color: AppColors.gold),
),
),
),
),
_topBar(context, lobby),
Expanded(
child: connecting
? const Center(
@@ -110,42 +99,111 @@ class _LobbyView extends StatelessWidget {
);
}
// نوار بالا: بازگشت (چپ) و اشتراک‌گذاریِ کد (راست).
Widget _topBar(BuildContext context, TableLobby? lobby) {
Widget btn(IconData icon, VoidCallback onTap) => GestureDetector(
onTap: onTap,
child: Container(
width: 46,
height: 46,
decoration: BoxDecoration(
color: AppColors.panel,
borderRadius: BorderRadius.circular(12),
border: Border.all(color: AppColors.gold, width: 1.5),
),
child: Icon(icon, color: AppColors.gold),
),
);
return Padding(
padding: const EdgeInsets.all(10),
child: Directionality(
textDirection: TextDirection.ltr,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
btn(Icons.arrow_back, _leave),
if (lobby != null)
btn(Icons.share, () {
Clipboard.setData(ClipboardData(text: lobby.code));
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(
content: Text('کد میز کپی شد؛ برای دوستانت بفرست')));
}),
],
),
),
);
}
Widget _content(BuildContext context, TableLobby lobby) {
final youSeat = lobby.youSeat;
// نگاشتِ جایگاهِ مطلق → بازیکن (خالی = بات هنگام شروع).
final bySeat = <int, LobbyPlayer>{for (final p in lobby.players) p.seat: p};
// چیدمان از نگاهِ خودِ کاربر: «شما» پایین، هم‌تیمی (روبه‌رو) بالا، بقیه کنار.
LobbyPlayer? seatAt(int rel) => bySeat[(youSeat + rel) % 4];
final me = seatAt(0);
final top = seatAt(2); // هم‌تیمی (روبه‌رو)
final left = seatAt(1);
final right = seatAt(3);
return SingleChildScrollView(
padding: const EdgeInsets.symmetric(horizontal: 20),
padding: const EdgeInsets.symmetric(horizontal: 16),
child: Column(
children: [
const GlowText('میز دورهمی', size: 26),
const SizedBox(height: 16),
GamePanel(
child: Column(children: [
const Text('شماره میز', style: TextStyle(color: Colors.white70)),
const SizedBox(height: 6),
Row(mainAxisAlignment: MainAxisAlignment.center, children: [
SelectableText(lobby.code,
style: const TextStyle(
color: AppColors.gold,
fontSize: 40,
fontWeight: FontWeight.bold,
letterSpacing: 8)),
IconButton(
onPressed: () {
Clipboard.setData(ClipboardData(text: lobby.code));
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('کد کپی شد')));
},
icon: const Icon(Icons.copy, color: AppColors.gold),
const Text('شماره میز', style: TextStyle(color: Colors.white70)),
const SizedBox(height: 4),
GlowText(lobby.code, size: 36),
const SizedBox(height: 8),
// میز با چهار جایگاه.
SizedBox(
height: 340,
child: Stack(
children: [
Padding(
padding: const EdgeInsets.symmetric(
horizontal: 28, vertical: 36),
child: Container(
decoration: BoxDecoration(
gradient: const RadialGradient(
colors: [Color(0xFF1E7E3A), Color(0xFF0C5022)],
radius: 0.9,
),
borderRadius: BorderRadius.circular(160),
border: Border.all(color: const Color(0xFF8A5A12), width: 6),
),
child: const Center(
child: GlowText('سلطان حکم', size: 18),
),
),
),
]),
const Text('این کد را برای دوستانت بفرست',
style: TextStyle(color: Colors.white54, fontSize: 12)),
]),
Align(alignment: Alignment.topCenter, child: _seat(top, false)),
Align(alignment: Alignment.centerLeft, child: _seat(left, false)),
Align(
alignment: Alignment.centerRight, child: _seat(right, false)),
Align(alignment: Alignment.bottomCenter, child: _seat(me, true)),
// چرخشِ جایگاه‌ها (فقط میزبان) — تغییرِ تیم‌بندی.
if (lobby.isHost) ...[
Align(
alignment: const Alignment(-1, -0.35),
child: _rotateBtn(Icons.rotate_left,
() => context.read<GameBloc>().rotateTable(-1)),
),
Align(
alignment: const Alignment(1, -0.35),
child: _rotateBtn(Icons.rotate_right,
() => context.read<GameBloc>().rotateTable(1)),
),
],
],
),
),
const SizedBox(height: 16),
GamePanel(
child: Column(children: [
for (var i = 0; i < 4; i++) _seatRow(i, lobby),
]),
const SizedBox(height: 8),
const Text('تعداد دست', style: TextStyle(color: Colors.white70)),
const SizedBox(height: 10),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
for (final h in [3, 5, 7]) _handChip(h, lobby.isHost),
],
),
const SizedBox(height: 20),
if (lobby.isHost)
@@ -154,41 +212,127 @@ class _LobbyView extends StatelessWidget {
icon: Icons.play_arrow,
width: double.infinity,
colors: const [Color(0xFF3FA34D), Color(0xFF1B5E20)],
onTap: () => context.read<GameBloc>().startTable(),
onTap: () => context.read<GameBloc>().startTable(_hands),
)
else
const Text('در انتظار شروع توسط میزبان…',
style: TextStyle(color: AppColors.gold, fontSize: 15)),
const SizedBox(height: 8),
const SizedBox(height: 6),
if (lobby.isHost)
const Text('جای‌های خالی با ربات پر می‌شوند',
style: TextStyle(color: Colors.white54, fontSize: 12)),
const SizedBox(height: 24),
const SizedBox(height: 20),
],
),
);
}
Widget _seatRow(int i, TableLobby lobby) {
final filled = i < lobby.players.length;
final p = filled ? lobby.players[i] : null;
return Padding(
padding: const EdgeInsets.symmetric(vertical: 6),
child: Row(children: [
Icon(filled ? Icons.person : Icons.person_outline,
color: filled ? AppColors.gold : Colors.white24, size: 24),
const SizedBox(width: 10),
Text(
filled ? p!.name : 'در انتظار بازیکن…',
style: TextStyle(
color: filled ? Colors.white : Colors.white38,
fontSize: 15,
fontWeight: filled ? FontWeight.bold : FontWeight.normal),
// یک جایگاهِ بازیکن دورِ میز (آواتار + ستاره + نام).
Widget _seat(LobbyPlayer? p, bool isYou) {
final empty = p == null;
return Column(
mainAxisSize: MainAxisSize.min,
children: [
Stack(
clipBehavior: Clip.none,
children: [
Container(
width: 62,
height: 62,
padding: const EdgeInsets.all(3),
decoration: BoxDecoration(
color: AppColors.bgDark,
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: isYou ? AppColors.gold : AppColors.goldDark,
width: 2),
),
child: empty
? const Icon(Icons.person_add_alt_1, color: Colors.white24)
: ClipRRect(
borderRadius: BorderRadius.circular(9),
child: RandomAvatar(p.name),
),
),
if (!empty)
const Positioned(
bottom: -6,
left: -4,
child: Icon(Icons.star, color: AppColors.gold, size: 22),
),
],
),
const SizedBox(height: 6),
Text(
empty ? 'در انتظار' : (isYou ? 'شما' : p.name),
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(
color: empty ? Colors.white38 : Colors.white,
fontSize: 12,
fontWeight: empty ? FontWeight.normal : FontWeight.bold,
),
),
const Spacer(),
if (p?.host == true)
const Icon(Icons.star, color: AppColors.gold, size: 18),
]),
const Text('میزبان',
style: TextStyle(color: AppColors.gold, fontSize: 10)),
],
);
}
// دکمه‌ی چرخشِ جایگاه‌ها (کنارِ میز).
Widget _rotateBtn(IconData icon, VoidCallback onTap) {
return GestureDetector(
onTap: onTap,
child: Container(
width: 44,
height: 44,
decoration: BoxDecoration(
gradient: const LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0xFF8E1B2A), Color(0xFF5A0E18)],
),
borderRadius: BorderRadius.circular(10),
border: Border.all(color: AppColors.gold, width: 1.5),
),
child: Icon(icon, color: AppColors.gold, size: 26),
),
);
}
Widget _handChip(int h, bool editable) {
const fa = {3: '۳', 5: '۵', 7: '۷'};
final selected = _hands == h;
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 8),
child: GestureDetector(
onTap: editable ? () => setState(() => _hands = h) : null,
child: Container(
width: 52,
height: 52,
alignment: Alignment.center,
decoration: BoxDecoration(
shape: BoxShape.circle,
gradient: selected
? const LinearGradient(
colors: [Color(0xFFE9B949), Color(0xFFB8860B)])
: null,
color: selected ? null : AppColors.panel,
border: Border.all(
color: selected ? AppColors.gold : AppColors.goldDark,
width: 2),
),
child: Text(
fa[h]!,
style: TextStyle(
color: selected ? const Color(0xFF3A0A12) : Colors.white,
fontSize: 22,
fontWeight: FontWeight.bold,
),
),
),
),
);
}
}