style: ui for record table
This commit is contained in:
@@ -7,6 +7,7 @@ class TableTier {
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final int prize;
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final int prize;
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final int xp;
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final int xp;
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final int trophy;
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final int trophy;
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final int rankReward; // > 0 ⇒ میزِ رتبهبندی (به برنده امتیازِ رتبه میدهد)
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const TableTier({
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const TableTier({
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required this.id,
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required this.id,
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@@ -16,8 +17,12 @@ class TableTier {
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required this.prize,
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required this.prize,
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required this.xp,
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required this.xp,
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required this.trophy,
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required this.trophy,
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this.rankReward = 0,
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});
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});
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/// آیا این میزِ رتبهبندی است؟ (برد امتیازِ رتبه میدهد و در جدولِ قهرمانان بالا میبرد)
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bool get isRanked => rankReward > 0;
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factory TableTier.fromJson(Map<String, dynamic> j) => TableTier(
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factory TableTier.fromJson(Map<String, dynamic> j) => TableTier(
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id: j['id'] as String,
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id: j['id'] as String,
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title: j['title'] as String,
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title: j['title'] as String,
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@@ -26,6 +31,7 @@ class TableTier {
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prize: (j['prize'] ?? 0) as int,
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prize: (j['prize'] ?? 0) as int,
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xp: (j['xp'] ?? 0) as int,
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xp: (j['xp'] ?? 0) as int,
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trophy: (j['trophy'] ?? 0) as int,
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trophy: (j['trophy'] ?? 0) as int,
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rankReward: (j['rank_reward'] ?? 0) as int,
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);
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);
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}
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}
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@@ -78,6 +78,7 @@ class _TierCard extends StatelessWidget {
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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if (tier.isRanked) return _rankedCard(context);
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final colors = _palettes[index % _palettes.length];
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final colors = _palettes[index % _palettes.length];
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return GestureDetector(
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return GestureDetector(
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onTap: () => context.push('/game/${tier.id}?prize=${tier.prize}'),
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onTap: () => context.push('/game/${tier.id}?prize=${tier.prize}'),
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@@ -143,6 +144,156 @@ class _TierCard extends StatelessWidget {
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);
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);
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}
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}
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// میزِ رتبهبندی: طرحِ ویژهی سلطنتی (تاج، درخششِ طلایی، توضیح) تا از میزهای
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// معمولی متمایز باشد و کاربر بداند این میز چهکاری میکند.
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Widget _rankedCard(BuildContext context) {
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return GestureDetector(
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onTap: () => context.push('/game/${tier.id}?prize=${tier.prize}'),
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child: Container(
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padding: const EdgeInsets.all(14),
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decoration: BoxDecoration(
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gradient: const LinearGradient(
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begin: Alignment.topLeft,
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end: Alignment.bottomRight,
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colors: [Color(0xFF3A2A6E), Color(0xFF15193F), AppColors.lapisInk],
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),
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borderRadius: BorderRadius.circular(18),
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border: Border.all(color: AppColors.gold, width: 2.4),
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boxShadow: [
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BoxShadow(
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color: AppColors.gold.withValues(alpha: 0.32), blurRadius: 16),
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const BoxShadow(
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color: Colors.black54, blurRadius: 10, offset: Offset(0, 5)),
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],
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),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Row(
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children: [
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Container(
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padding: const EdgeInsets.all(9),
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decoration: const BoxDecoration(
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gradient: LinearGradient(
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colors: [AppColors.gold, AppColors.goldDark]),
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shape: BoxShape.circle,
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),
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child: const Icon(Icons.workspace_premium,
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color: AppColors.lapisInk, size: 24),
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),
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const SizedBox(width: 10),
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Expanded(
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Row(children: [
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Flexible(
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child: Text(tier.title,
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maxLines: 1,
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overflow: TextOverflow.ellipsis,
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style: const TextStyle(
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color: AppColors.gold,
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fontSize: 21,
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fontWeight: FontWeight.bold,
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shadows: [
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Shadow(color: Colors.black54, blurRadius: 3)
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],
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)),
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),
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const SizedBox(width: 8),
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Container(
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padding: const EdgeInsets.symmetric(
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horizontal: 7, vertical: 2),
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decoration: BoxDecoration(
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color: AppColors.accent,
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borderRadius: BorderRadius.circular(6),
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border: Border.all(
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color: Colors.white.withValues(alpha: 0.3)),
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),
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child: const Text('ویژه',
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style: TextStyle(
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color: Colors.white,
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fontSize: 10,
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fontWeight: FontWeight.bold)),
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),
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]),
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const SizedBox(height: 2),
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const Text('میزِ قهرمانان',
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style:
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TextStyle(color: Colors.white70, fontSize: 12)),
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],
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),
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),
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Container(
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padding:
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const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
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decoration: BoxDecoration(
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color: AppColors.gold.withValues(alpha: 0.14),
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borderRadius: BorderRadius.circular(10),
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border: Border.all(color: AppColors.gold),
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),
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child: Column(children: [
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Row(mainAxisSize: MainAxisSize.min, children: [
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const Icon(Icons.military_tech,
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color: AppColors.gold, size: 16),
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const SizedBox(width: 3),
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Text('+${tier.rankReward}',
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style: const TextStyle(
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color: AppColors.gold,
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fontSize: 16,
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fontWeight: FontWeight.bold)),
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]),
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const Text('امتیاز رتبه',
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style: TextStyle(color: Colors.white70, fontSize: 10)),
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]),
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),
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],
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),
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const SizedBox(height: 12),
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Container(
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width: double.infinity,
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
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decoration: BoxDecoration(
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color: Colors.black.withValues(alpha: 0.25),
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borderRadius: BorderRadius.circular(10),
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border: Border.all(color: AppColors.goldFaint),
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),
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child: const Text(
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'با هر برد در این میز امتیازِ رتبه میگیرید و در جدولِ قهرمانان بالا میروید. '
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'باخت امتیاز کم میکند — رقابتِ واقعی برای حرفهایها!',
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style: TextStyle(
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color: Colors.white, fontSize: 12.5, height: 1.6),
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),
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),
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const SizedBox(height: 12),
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Row(children: [
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_chip(Icons.style, '${tier.hands} دست'),
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const SizedBox(width: 8),
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_chip(Icons.login, 'ورودی ${tier.entry}'),
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const SizedBox(width: 8),
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_chip(Icons.star, 'XP ${tier.xp}'),
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]),
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],
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),
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),
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);
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}
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Widget _chip(IconData icon, String text) => Container(
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padding: const EdgeInsets.symmetric(horizontal: 9, vertical: 5),
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decoration: BoxDecoration(
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color: Colors.white.withValues(alpha: 0.08),
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borderRadius: BorderRadius.circular(8),
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border: Border.all(color: Colors.white.withValues(alpha: 0.14)),
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),
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child: Row(mainAxisSize: MainAxisSize.min, children: [
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Icon(icon, size: 14, color: AppColors.gold),
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const SizedBox(width: 5),
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Text(text,
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style: const TextStyle(color: Colors.white, fontSize: 12)),
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]),
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);
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Widget _stat(IconData icon, String label, int value) => Padding(
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Widget _stat(IconData icon, String label, int value) => Padding(
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padding: const EdgeInsets.symmetric(vertical: 2),
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padding: const EdgeInsets.symmetric(vertical: 2),
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child: Row(mainAxisSize: MainAxisSize.min, children: [
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child: Row(mainAxisSize: MainAxisSize.min, children: [
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