feat: refactor code

This commit is contained in:
2026-06-17 12:57:28 +03:30
parent e9f294fa19
commit 519752b478
106 changed files with 3459 additions and 2309 deletions
@@ -0,0 +1,378 @@
import 'dart:async';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:go_router/go_router.dart';
import '../../../../core/network/ws_client.dart';
import '../../../../core/theme/app_theme.dart';
import '../../../wallet/presentation/bloc/wallet_bloc.dart';
import '../../../wallet/presentation/bloc/wallet_event.dart';
import '../../domain/entities/game_entities.dart';
import '../bloc/game_bloc.dart';
import '../bloc/game_state.dart';
import '../widgets/flame/hokm_game.dart';
/// صفحه‌ی میز بازی: صحنه‌ی Flame + اوورلی‌های وضعیت.
class GameScreen extends StatefulWidget {
final int prize;
const GameScreen({super.key, this.prize = 0});
@override
State<GameScreen> createState() => _GameScreenState();
}
class _GameScreenState extends State<GameScreen> {
late final HokmGame _game;
Timer? _introTimer;
bool _introHidden = false;
@override
void initState() {
super.initState();
_game = HokmGame(context.read<GameBloc>());
}
@override
void dispose() {
_introTimer?.cancel();
super.dispose();
}
bool _showSearch(GameUiState s) => s.state == null || !_introHidden;
@override
Widget build(BuildContext context) {
return PopScope(
canPop: false,
onPopInvokedWithResult: (didPop, _) {
if (!didPop) _confirmLeave(context);
},
child: Scaffold(
body: BlocConsumer<GameBloc, GameUiState>(
listenWhen: (a, b) => a.notice != b.notice && b.notice != null,
listener: (context, state) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(state.notice!),
duration: const Duration(seconds: 2)),
);
context.read<GameBloc>().clearNotice();
},
builder: (context, state) {
if (state.state != null && _introTimer == null) {
_introTimer = Timer(const Duration(milliseconds: 1600), () {
if (mounted) setState(() => _introHidden = true);
});
}
return Stack(
children: [
GameWidget(game: _game),
_backButton(context),
if (state.connection == WsStatus.disconnected) _connBanner(),
if (_showSearch(state)) _searchPanel(state),
if (!_showSearch(state) && _showTrumpPicker(state))
_trumpPicker(context),
if (state.handResult != null && state.gameOver == null)
_handResult(state),
if (state.gameOver != null) _gameOver(context, state),
],
);
},
),
),
);
}
bool _showTrumpPicker(GameUiState s) =>
s.state != null &&
s.state!.phase == 'choose_trump' &&
s.state!.amHakem &&
s.gameOver == null;
Widget _backButton(BuildContext context) => Positioned(
top: 8,
right: 8,
child: SafeArea(
child: IconButton(
icon: const Icon(Icons.arrow_back, color: AppColors.gold),
onPressed: () => _confirmLeave(context),
),
),
);
Future<void> _confirmLeave(BuildContext context) async {
if (context.read<GameBloc>().state.gameOver != null) {
_exitToLobby(context);
return;
}
final yes = await showDialog<bool>(
context: context,
builder: (_) => AlertDialog(
backgroundColor: AppColors.panel,
title: const Text('خروج از میز'),
content: const Text('از میز خارج می‌شوید؟ ورودی بازگردانده نمی‌شود.'),
actions: [
TextButton(
onPressed: () => Navigator.pop(context, false),
child: const Text('ماندن')),
TextButton(
onPressed: () => Navigator.pop(context, true),
child: const Text('خروج')),
],
),
);
if (yes == true && context.mounted) {
context.read<GameBloc>().leave();
_exitToLobby(context);
}
}
void _exitToLobby(BuildContext context) {
context.read<WalletBloc>().add(LoadWalletEvent());
context.go('/lobby');
}
Widget _connBanner() => Positioned(
top: 0,
left: 0,
right: 0,
child: Material(
color: Colors.orange.shade900,
child: const SafeArea(
bottom: false,
child: Padding(
padding: EdgeInsets.all(8),
child: Text('ارتباط با سرور قطع شد، در حال تلاش برای اتصال مجدد…',
textAlign: TextAlign.center,
style: TextStyle(color: Colors.white)),
),
),
),
);
Widget _searchPanel(GameUiState state) {
final players = state.state?.players ?? const <GamePlayer>[];
final mySeat = state.state?.yourSeat ?? -1;
final searching = state.state == null;
GamePlayer? at(int seat) {
for (final p in players) {
if (p.seat == seat) return p;
}
return null;
}
return Container(
color: Colors.black.withValues(alpha: 0.78),
alignment: Alignment.center,
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 20),
padding: const EdgeInsets.fromLTRB(16, 14, 16, 18),
decoration: BoxDecoration(
color: AppColors.panel,
borderRadius: BorderRadius.circular(20),
border: Border.all(color: AppColors.gold, width: 2.5),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text('جستجوی حریف',
style: TextStyle(
color: AppColors.gold,
fontSize: 22,
fontWeight: FontWeight.bold)),
const SizedBox(height: 18),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
for (var seat = 0; seat < 4; seat++)
_searchSlot(at(seat), seat == mySeat),
],
),
const SizedBox(height: 18),
Container(
padding: const EdgeInsets.symmetric(horizontal: 18, vertical: 8),
decoration: BoxDecoration(
color: AppColors.bgDark,
borderRadius: BorderRadius.circular(24),
border: Border.all(color: AppColors.goldDark),
),
child: Row(mainAxisSize: MainAxisSize.min, children: [
const Icon(Icons.monetization_on, color: AppColors.gold),
const SizedBox(width: 8),
Text('${widget.prize}',
style: const TextStyle(
color: AppColors.gold,
fontSize: 18,
fontWeight: FontWeight.bold)),
]),
),
if (searching) ...[
const SizedBox(height: 16),
const SizedBox(
height: 22,
width: 22,
child: CircularProgressIndicator(
strokeWidth: 2, color: AppColors.gold),
),
],
],
),
),
);
}
Widget _searchSlot(GamePlayer? p, bool isYou) {
final found = p != null;
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 6),
child: Column(mainAxisSize: MainAxisSize.min, children: [
Text(found ? p.name : '...',
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(
color: isYou ? AppColors.gold : Colors.white70, fontSize: 12)),
const SizedBox(height: 4),
Container(
width: 58,
height: 58,
decoration: BoxDecoration(
color: AppColors.bgDark,
borderRadius: BorderRadius.circular(10),
border: Border.all(
color: isYou ? AppColors.gold : AppColors.goldDark, width: 1.5),
),
child: Icon(
found
? (p.bot ? Icons.smart_toy : Icons.person)
: Icons.help_outline,
color: found ? AppColors.gold : Colors.white24,
size: 30,
),
),
const SizedBox(height: 2),
Text(found ? (p.bot ? 'ربات' : (isYou ? 'شما' : 'حریف')) : '',
style: const TextStyle(color: Colors.white38, fontSize: 10)),
]),
);
}
Widget _trumpPicker(BuildContext context) {
const suits = [
('spades', '', 'پیک', Colors.white),
('hearts', '', 'دل', Color(0xFFD32F2F)),
('diamonds', '', 'خشت', Color(0xFFD32F2F)),
('clubs', '', 'گشنیز', Colors.white),
];
return Container(
color: Colors.black54,
alignment: Alignment.center,
child: Container(
margin: const EdgeInsets.all(24),
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: AppColors.panel,
borderRadius: BorderRadius.circular(16),
border: Border.all(color: AppColors.gold, width: 2),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text('حکم را انتخاب کن',
style: TextStyle(color: AppColors.gold, fontSize: 20)),
const SizedBox(height: 16),
Wrap(
spacing: 12,
runSpacing: 12,
alignment: WrapAlignment.center,
children: [
for (final (id, sym, name, color) in suits)
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: AppColors.bgDark,
minimumSize: const Size(120, 64),
),
onPressed: () => context.read<GameBloc>().chooseTrump(id),
child: Row(mainAxisSize: MainAxisSize.min, children: [
Text(sym, style: TextStyle(fontSize: 26, color: color)),
const SizedBox(width: 8),
Text(name, style: const TextStyle(color: AppColors.text)),
]),
),
],
),
],
),
),
);
}
Widget _handResult(GameUiState s) {
final r = s.handResult!;
final mySeat = s.state?.yourSeat ?? 0;
final myTeam = mySeat % 2;
final won = r.winnerTeam == myTeam;
return IgnorePointer(
child: Center(
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 28, vertical: 18),
decoration: BoxDecoration(
color: Colors.black87,
borderRadius: BorderRadius.circular(16),
border: Border.all(color: AppColors.gold),
),
child: Column(mainAxisSize: MainAxisSize.min, children: [
Text(won ? 'این دست را بردید!' : 'این دست را باختید',
style: TextStyle(
color: won ? AppColors.green : Colors.redAccent,
fontSize: 20,
fontWeight: FontWeight.bold)),
if (r.kot)
Padding(
padding: const EdgeInsets.only(top: 6),
child: Text(
r.hakemKot
? 'حاکم‌کُت! (${r.points} امتیاز)'
: 'کُت! (${r.points} امتیاز)',
style: const TextStyle(color: AppColors.gold)),
),
const SizedBox(height: 6),
Text(
'امتیاز: ${r.scores.isNotEmpty ? r.scores[0] : 0} - ${r.scores.length > 1 ? r.scores[1] : 0}',
style: const TextStyle(color: Colors.white70)),
]),
),
),
);
}
Widget _gameOver(BuildContext context, GameUiState s) {
final g = s.gameOver!;
final mySeat = s.state?.yourSeat ?? 0;
final won = g.winnerTeam == mySeat % 2;
return Container(
color: Colors.black87,
alignment: Alignment.center,
child: Column(mainAxisSize: MainAxisSize.min, children: [
Text(won ? 'بردید! 🎉' : 'باختید',
style: TextStyle(
color: won ? AppColors.gold : Colors.redAccent,
fontSize: 32,
fontWeight: FontWeight.bold)),
const SizedBox(height: 12),
Text(
'نتیجه نهایی: ${g.scores.isNotEmpty ? g.scores[0] : 0} - ${g.scores.length > 1 ? g.scores[1] : 0}',
style: const TextStyle(color: Colors.white70, fontSize: 18)),
const SizedBox(height: 28),
SizedBox(
width: 220,
child: ElevatedButton(
onPressed: () => _exitToLobby(context),
child: const Text('بازگشت به لابی'),
),
),
]),
);
}
}
@@ -0,0 +1,167 @@
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:go_router/go_router.dart';
import '../../../../core/theme/app_theme.dart';
import '../../../../core/widgets/game_ui.dart';
import '../bloc/private_info_bloc.dart';
/// صفحه‌ی دورهمی: پیوستن با شماره میز یا ساختِ میز جدید.
class PrivateEntryScreen extends StatefulWidget {
const PrivateEntryScreen({super.key});
@override
State<PrivateEntryScreen> createState() => _PrivateEntryScreenState();
}
class _PrivateEntryScreenState extends State<PrivateEntryScreen> {
final _code = TextEditingController();
@override
void initState() {
super.initState();
context.read<PrivateInfoBloc>().add(LoadTablesInfoEvent());
}
@override
void dispose() {
_code.dispose();
super.dispose();
}
void _join() {
final code = _code.text.trim();
if (code.length < 4) return;
context.push('/private/room?join=$code');
}
void _create(bool canCreate) {
if (!canCreate) {
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(
content:
Text('سهمیه‌ی میزهای رایگان تمام شده؛ با VIP نامحدود بسازید')));
return;
}
context.push('/private/room?create=1').then((_) {
if (mounted) {
context.read<PrivateInfoBloc>().add(LoadTablesInfoEvent());
}
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: GameBackground(
child: SafeArea(
child: BlocBuilder<PrivateInfoBloc, PrivateInfoState>(
builder: (context, state) {
final loading = state is! PrivateInfoLoaded;
final unlimited =
state is PrivateInfoLoaded && state.info.unlimited;
final remaining =
state is PrivateInfoLoaded ? state.info.remaining : 0;
final canCreate = unlimited || remaining > 0;
return Column(
children: [
Align(
alignment: Alignment.centerRight,
child: Padding(
padding: const EdgeInsets.all(10),
child: GestureDetector(
onTap: () => context.pop(),
child: Container(
width: 46,
height: 46,
decoration: BoxDecoration(
color: AppColors.panel,
borderRadius: BorderRadius.circular(12),
border:
Border.all(color: AppColors.gold, width: 1.5),
),
child: const Icon(Icons.arrow_back,
color: AppColors.gold),
),
),
),
),
Expanded(
child: SingleChildScrollView(
padding: const EdgeInsets.symmetric(horizontal: 24),
child: Column(
children: [
const SizedBox(height: 8),
const Icon(Icons.person,
color: AppColors.gold, size: 56),
const SizedBox(height: 12),
TextField(
controller: _code,
textAlign: TextAlign.center,
keyboardType: TextInputType.number,
style: const TextStyle(
fontSize: 22, letterSpacing: 6),
inputFormatters: [
FilteringTextInputFormatter.digitsOnly,
LengthLimitingTextInputFormatter(5),
],
decoration:
const InputDecoration(hintText: 'شماره میز'),
onChanged: (_) => setState(() {}),
),
const SizedBox(height: 16),
GameButton(
label: 'پیوستن',
width: double.infinity,
colors: const [Color(0xFFC2185B), Color(0xFF6A0D38)],
onTap: _code.text.trim().length >= 4 ? _join : null,
),
const SizedBox(height: 8),
const Text('برای ورود، شماره میز را وارد کنید.',
style: TextStyle(
color: Colors.white60, fontSize: 13)),
const SizedBox(height: 24),
Divider(
color: AppColors.goldDark.withValues(alpha: 0.5)),
const SizedBox(height: 16),
Text(
loading
? '...'
: unlimited
? 'میزهای نامحدود (VIP)'
: 'میزهای رایگان باقیمانده: $remaining',
style: const TextStyle(
color: AppColors.gold,
fontSize: 14,
fontWeight: FontWeight.bold),
),
const SizedBox(height: 12),
const Icon(Icons.groups,
color: AppColors.gold, size: 56),
const SizedBox(height: 12),
GameButton(
label: 'ساخت میز',
width: double.infinity,
colors: canCreate
? const [Color(0xFFC2185B), Color(0xFF6A0D38)]
: const [Color(0xFF555555), Color(0xFF333333)],
onTap: loading ? null : () => _create(canCreate),
),
const SizedBox(height: 8),
const Text('میز جدید بساز و دوستانت را دعوت کن',
style: TextStyle(
color: Colors.white60, fontSize: 13)),
const SizedBox(height: 24),
],
),
),
),
],
);
},
),
),
),
);
}
}
@@ -0,0 +1,242 @@
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:go_router/go_router.dart';
import '../../../../core/network/ws_client.dart';
import '../../../../core/theme/app_theme.dart';
import '../../../../core/widgets/game_ui.dart';
import '../bloc/game_bloc.dart';
import '../bloc/game_state.dart';
import 'game_screen.dart';
/// میز خصوصی: اتاق انتظار (کد، بازیکنان، شروع) سپس صحنه‌ی بازی (روی همان اتصال).
class PrivateTableScreen extends StatelessWidget {
const PrivateTableScreen({super.key});
@override
Widget build(BuildContext context) {
return BlocConsumer<GameBloc, GameUiState>(
listenWhen: (a, b) =>
(a.notice != b.notice && b.notice != null) ||
(!a.tableClosed && b.tableClosed),
listener: (context, state) {
if (state.tableClosed) {
if (context.canPop()) context.pop();
return;
}
if (state.notice != null) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text(state.notice!),
duration: const Duration(seconds: 2)));
context.read<GameBloc>().clearNotice();
}
},
builder: (context, state) {
if (state.state != null) {
return const GameScreen(prize: 0);
}
return _LobbyView(state: state);
},
);
}
}
class _LobbyView extends StatelessWidget {
final GameUiState state;
const _LobbyView({required this.state});
@override
Widget build(BuildContext context) {
final lobby = state.lobby;
final connecting = state.connection != WsStatus.connected || lobby == null;
return PopScope(
canPop: false,
onPopInvokedWithResult: (didPop, _) {
if (didPop) return;
context.read<GameBloc>().leaveTable();
if (context.canPop()) context.pop();
},
child: Scaffold(
body: GameBackground(
child: SafeArea(
child: Stack(
children: [
Column(
children: [
Align(
alignment: Alignment.centerRight,
child: Padding(
padding: const EdgeInsets.all(10),
child: GestureDetector(
onTap: () {
context.read<GameBloc>().leaveTable();
if (context.canPop()) context.pop();
},
child: Container(
width: 46,
height: 46,
decoration: BoxDecoration(
color: AppColors.panel,
borderRadius: BorderRadius.circular(12),
border:
Border.all(color: AppColors.gold, width: 1.5),
),
child: const Icon(Icons.arrow_back,
color: AppColors.gold),
),
),
),
),
Expanded(
child: connecting
? const Center(
child: CircularProgressIndicator(
color: AppColors.gold))
: _content(context, lobby),
),
],
),
if (state.countdown != null)
_CountdownOverlay(seconds: state.countdown!),
],
),
),
),
),
);
}
Widget _content(BuildContext context, TableLobby lobby) {
return SingleChildScrollView(
padding: const EdgeInsets.symmetric(horizontal: 20),
child: Column(
children: [
const GlowText('میز دورهمی', size: 26),
const SizedBox(height: 16),
GamePanel(
child: Column(children: [
const Text('شماره میز', style: TextStyle(color: Colors.white70)),
const SizedBox(height: 6),
Row(mainAxisAlignment: MainAxisAlignment.center, children: [
SelectableText(lobby.code,
style: const TextStyle(
color: AppColors.gold,
fontSize: 40,
fontWeight: FontWeight.bold,
letterSpacing: 8)),
IconButton(
onPressed: () {
Clipboard.setData(ClipboardData(text: lobby.code));
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('کد کپی شد')));
},
icon: const Icon(Icons.copy, color: AppColors.gold),
),
]),
const Text('این کد را برای دوستانت بفرست',
style: TextStyle(color: Colors.white54, fontSize: 12)),
]),
),
const SizedBox(height: 16),
GamePanel(
child: Column(children: [
for (var i = 0; i < 4; i++) _seatRow(i, lobby),
]),
),
const SizedBox(height: 20),
if (lobby.isHost)
GameButton(
label: 'شروع بازی',
icon: Icons.play_arrow,
width: double.infinity,
colors: const [Color(0xFF3FA34D), Color(0xFF1B5E20)],
onTap: () => context.read<GameBloc>().startTable(),
)
else
const Text('در انتظار شروع توسط میزبان…',
style: TextStyle(color: AppColors.gold, fontSize: 15)),
const SizedBox(height: 8),
if (lobby.isHost)
const Text('جای‌های خالی با ربات پر می‌شوند',
style: TextStyle(color: Colors.white54, fontSize: 12)),
const SizedBox(height: 24),
],
),
);
}
Widget _seatRow(int i, TableLobby lobby) {
final filled = i < lobby.players.length;
final p = filled ? lobby.players[i] : null;
return Padding(
padding: const EdgeInsets.symmetric(vertical: 6),
child: Row(children: [
Icon(filled ? Icons.person : Icons.person_outline,
color: filled ? AppColors.gold : Colors.white24, size: 24),
const SizedBox(width: 10),
Text(
filled ? p!.name : 'در انتظار بازیکن…',
style: TextStyle(
color: filled ? Colors.white : Colors.white38,
fontSize: 15,
fontWeight: filled ? FontWeight.bold : FontWeight.normal),
),
const Spacer(),
if (p?.host == true)
const Icon(Icons.star, color: AppColors.gold, size: 18),
]),
);
}
}
/// اوورلی شمارش معکوس ۳، ۲، ۱ پیش از شروع بازی.
class _CountdownOverlay extends StatefulWidget {
final int seconds;
const _CountdownOverlay({required this.seconds});
@override
State<_CountdownOverlay> createState() => _CountdownOverlayState();
}
class _CountdownOverlayState extends State<_CountdownOverlay> {
late int _n;
Timer? _timer;
@override
void initState() {
super.initState();
_n = widget.seconds;
_timer = Timer.periodic(const Duration(seconds: 1), (_) {
if (!mounted) return;
setState(() => _n--);
if (_n <= 0) _timer?.cancel();
});
}
@override
void dispose() {
_timer?.cancel();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Container(
color: Colors.black.withValues(alpha: 0.7),
alignment: Alignment.center,
child: TweenAnimationBuilder<double>(
key: ValueKey(_n),
tween: Tween(begin: 0.4, end: 1.2),
duration: const Duration(milliseconds: 700),
curve: Curves.easeOut,
builder: (context, scale, child) =>
Transform.scale(scale: scale, child: child),
child: GlowText(_n > 0 ? '$_n' : 'شروع!', size: 96),
),
);
}
}
@@ -0,0 +1,183 @@
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:go_router/go_router.dart';
import '../../../../core/theme/app_theme.dart';
import '../../../../core/widgets/game_ui.dart';
import '../../domain/entities/table_entities.dart';
import '../bloc/tier_bloc.dart';
/// لیست میزها (tierها) با ورودی/جایزه؛ انتخاب → ورود به میز.
class TierListScreen extends StatelessWidget {
const TierListScreen({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: GameBackground(
child: Column(
children: [
Padding(
padding: const EdgeInsets.all(12),
child: Row(children: [
_BackButton(onTap: () => context.pop()),
const Spacer(),
const GlowText('انتخاب میز', size: 26),
const Spacer(),
const SizedBox(width: 48),
]),
),
Expanded(
child: BlocBuilder<TierBloc, TierState>(
builder: (context, state) {
if (state is TierError) {
return Center(
child: Column(mainAxisSize: MainAxisSize.min, children: [
Text(state.message),
TextButton(
onPressed: () =>
context.read<TierBloc>().add(LoadTiersEvent()),
child: const Text('تلاش مجدد'),
),
]),
);
}
if (state is! TierLoaded) {
return const Center(
child:
CircularProgressIndicator(color: AppColors.gold));
}
final tiers = state.tiers;
return ListView.separated(
padding: const EdgeInsets.fromLTRB(16, 4, 16, 20),
itemCount: tiers.length,
separatorBuilder: (_, __) => const SizedBox(height: 14),
itemBuilder: (_, i) => _TierCard(tier: tiers[i], index: i),
);
},
),
),
],
),
),
);
}
}
class _BackButton extends StatelessWidget {
final VoidCallback onTap;
const _BackButton({required this.onTap});
@override
Widget build(BuildContext context) => GestureDetector(
onTap: onTap,
child: Container(
width: 48,
height: 48,
decoration: BoxDecoration(
color: AppColors.panel,
borderRadius: BorderRadius.circular(12),
border: Border.all(color: AppColors.gold, width: 1.5),
),
child: const Icon(Icons.arrow_back, color: AppColors.gold),
),
);
}
class _TierCard extends StatelessWidget {
final TableTier tier;
final int index;
const _TierCard({required this.tier, required this.index});
static const _palettes = [
[Color(0xFF43A047), Color(0xFF1B5E20)],
[Color(0xFFE53935), Color(0xFF8E0E1B)],
[Color(0xFF1E88E5), Color(0xFF0D3C73)],
[Color(0xFF8E24AA), Color(0xFF4A0D5E)],
];
@override
Widget build(BuildContext context) {
final colors = _palettes[index % _palettes.length];
return GestureDetector(
onTap: () => context.push('/game/${tier.id}?prize=${tier.prize}'),
child: Container(
padding: const EdgeInsets.fromLTRB(14, 12, 14, 12),
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: colors,
),
borderRadius: BorderRadius.circular(16),
border: Border.all(color: AppColors.gold, width: 2),
boxShadow: const [
BoxShadow(
color: Colors.black54, blurRadius: 10, offset: Offset(0, 5)),
],
),
child: Row(
children: [
Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
decoration: BoxDecoration(
color: const Color(0xFFE9952F),
borderRadius: BorderRadius.circular(8),
border: Border.all(color: AppColors.gold),
),
child: Column(children: [
Text('${tier.hands}',
style: const TextStyle(
color: Colors.white,
fontSize: 18,
fontWeight: FontWeight.bold)),
const Text('دست',
style: TextStyle(color: Colors.white, fontSize: 11)),
]),
),
const SizedBox(width: 14),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(tier.title,
style: const TextStyle(
color: Colors.white,
fontSize: 20,
fontWeight: FontWeight.bold,
shadows: [Shadow(color: Colors.black54, blurRadius: 3)],
)),
const SizedBox(height: 6),
_stat(Icons.login, 'ورودی', tier.entry),
_stat(Icons.monetization_on, 'جایزه', tier.prize),
],
),
const Spacer(),
Column(children: [
_badge(Icons.star, 'XP ${tier.xp}'),
const SizedBox(height: 6),
_badge(Icons.emoji_events, '${tier.trophy}'),
]),
],
),
),
);
}
Widget _stat(IconData icon, String label, int value) => Padding(
padding: const EdgeInsets.symmetric(vertical: 2),
child: Row(mainAxisSize: MainAxisSize.min, children: [
Icon(icon, size: 15, color: AppColors.gold),
const SizedBox(width: 5),
Text('$label: $value',
style: const TextStyle(color: Colors.white, fontSize: 13)),
]),
);
Widget _badge(IconData icon, String text) => Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(icon, size: 16, color: AppColors.gold),
const SizedBox(width: 4),
Text(text, style: const TextStyle(color: Colors.white, fontSize: 12)),
],
);
}