feat: add depth to game

This commit is contained in:
2026-06-15 19:40:25 +03:30
parent fbf068c2e6
commit 73b7c136f1
4 changed files with 117 additions and 16 deletions
+51 -5
View File
@@ -195,13 +195,59 @@ class _MenuButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
// رنگِ تیره‌ترِ پایه برای بِوِل (لبه‌ی پایینیِ برجسته).
final dark = Color.lerp(color, Colors.black, 0.45)!;
final light = Color.lerp(color, Colors.white, 0.12)!;
return SizedBox(
width: 280,
child: ElevatedButton.icon(
style: ElevatedButton.styleFrom(backgroundColor: color),
onPressed: onTap,
icon: Icon(icon, color: AppColors.gold),
label: Text(label),
child: Material(
color: Colors.transparent,
borderRadius: BorderRadius.circular(16),
child: InkWell(
borderRadius: BorderRadius.circular(16),
onTap: onTap,
child: Container(
padding: const EdgeInsets.symmetric(vertical: 15),
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [light, color, dark],
stops: const [0, 0.5, 1],
),
borderRadius: BorderRadius.circular(16),
border: Border.all(color: AppColors.gold, width: 1.6),
boxShadow: [
BoxShadow(
color: Colors.black.withValues(alpha: 0.55),
blurRadius: 10,
offset: const Offset(0, 5),
),
// هایلایتِ بالا برای حسِ شیشه‌ای/برجسته.
BoxShadow(
color: Colors.white.withValues(alpha: 0.12),
blurRadius: 1,
offset: const Offset(0, 1),
spreadRadius: -1,
),
],
),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(icon, color: AppColors.gold),
const SizedBox(width: 10),
Text(label,
style: const TextStyle(
color: AppColors.text,
fontSize: 18,
fontWeight: FontWeight.bold,
shadows: [Shadow(color: Colors.black54, blurRadius: 3)],
)),
],
),
),
),
),
);
}