fix: some problems are fixed
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@@ -393,7 +393,7 @@ class _GameScreenState extends State<GameScreen> {
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)
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: ClipRRect(
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borderRadius: BorderRadius.circular(8),
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child: RandomAvatar(p.name),
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child: RandomAvatar(p.avatarSeed),
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),
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),
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const SizedBox(height: 2),
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