feat: add message feature
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@@ -4,6 +4,7 @@ import 'package:random_avatar/random_avatar.dart';
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import '../../../../core/network/ws_client.dart';
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import '../../../../core/theme/app_theme.dart';
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import '../../domain/entities/game_entities.dart';
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import '../bloc/game_state.dart';
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/// اوورلیِ روی صحنهی Flame: آواتارِ بازیکنان با قابِ طلایی، نام، نشانِ رتبه،
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/// شمارندهی نوبت، تاجِ حاکم و تعدادِ کارت — بهعلاوهی پنلِ امتیاز/حکم (بالا-چپ)،
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@@ -12,12 +13,14 @@ import '../../domain/entities/game_entities.dart';
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class TableHud extends StatelessWidget {
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final GameState s;
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final WsStatus connection;
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final Map<int, ChatBubble> chatBubbles;
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final VoidCallback onExit;
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final VoidCallback onChat;
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const TableHud({
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super.key,
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required this.s,
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required this.connection,
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required this.chatBubbles,
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required this.onExit,
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required this.onChat,
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});
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@@ -64,6 +67,7 @@ class TableHud extends StatelessWidget {
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turnSeconds:
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s.turnTimeoutMs > 0 ? s.turnTimeoutMs / 1000 : 30,
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showRing: s.phase == 'playing' || s.phase == 'choose_trump',
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bubble: chatBubbles[p.seat],
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),
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),
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),
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@@ -219,6 +223,7 @@ class _PlayerSeat extends StatelessWidget {
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final String turnToken;
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final double turnSeconds;
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final bool showRing;
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final ChatBubble? bubble; // پیام/شکلکِ فعالِ این بازیکن (یا null)
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const _PlayerSeat({
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required this.player,
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required this.diameter,
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@@ -230,6 +235,7 @@ class _PlayerSeat extends StatelessWidget {
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required this.turnToken,
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required this.turnSeconds,
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required this.showRing,
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required this.bubble,
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});
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@override
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@@ -353,13 +359,74 @@ class _PlayerSeat extends StatelessWidget {
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],
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);
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return Column(
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final content = Column(
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mainAxisSize: MainAxisSize.min,
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children:
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nameAbove
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? [nameRow, SizedBox(height: diameter * 0.06), avatar]
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: [avatar, SizedBox(height: diameter * 0.06), nameRow],
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);
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if (bubble == null) return content;
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// حبابِ پیام بالای آواتار (برای بازیکنِ بالا، زیرِ آواتار تا از صفحه بیرون نزند).
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return Stack(
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clipBehavior: Clip.none,
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alignment: Alignment.center,
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children: [
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content,
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Positioned(
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top: nameAbove ? null : -diameter * 0.62,
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bottom: nameAbove ? -diameter * 0.62 : null,
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child: _ChatBubbleView(bubble: bubble!, diameter: diameter),
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),
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],
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);
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}
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}
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/// نمایشِ حبابِ پیام/شکلک با یک «پاپ»ِ ورود. شکلک بزرگ و متن در یک پیلِ روشن.
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class _ChatBubbleView extends StatelessWidget {
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final ChatBubble bubble;
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final double diameter;
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const _ChatBubbleView({required this.bubble, required this.diameter});
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@override
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Widget build(BuildContext context) {
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final isEmoji = (bubble.emoji ?? '').isNotEmpty;
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final child = isEmoji
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? Text(bubble.emoji!, style: TextStyle(fontSize: diameter * 0.7))
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: Container(
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constraints: BoxConstraints(maxWidth: diameter * 2.4),
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padding: EdgeInsets.symmetric(
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horizontal: diameter * 0.16, vertical: diameter * 0.08),
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decoration: BoxDecoration(
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color: Colors.white,
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borderRadius: BorderRadius.circular(diameter * 0.3),
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border: Border.all(color: AppColors.goldDark, width: 1.4),
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boxShadow: const [
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BoxShadow(color: Colors.black54, blurRadius: 5)
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],
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),
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child: Text(
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bubble.text ?? '',
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maxLines: 2,
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overflow: TextOverflow.ellipsis,
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textAlign: TextAlign.center,
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style: TextStyle(
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color: AppColors.bgDark,
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fontSize: diameter * 0.2,
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fontWeight: FontWeight.bold,
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),
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),
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);
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return TweenAnimationBuilder<double>(
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key: ValueKey(bubble.id),
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tween: Tween(begin: 0.5, end: 1.0),
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duration: const Duration(milliseconds: 220),
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curve: Curves.easeOutBack,
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builder: (_, v, c) => Transform.scale(scale: v, child: c),
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child: child,
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);
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}
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}
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